Roughly two minutes into my second (ever) game of Warhammer 40K, another player decided to have his character pull out a space gun and shoot mine in the face... Twenty minutes later, the GM decided to mention, rather casually, 'x-card's' were fully operation at his table. Thank goodness for that! If you're not familiar with … Continue reading The (Unfortunate) Myth of The X-Card
Success on Kick-starter is an elusive beast. With only 43% of all projects reaching their funding goals and Gaming projects even lower down the scale in terms of hitting their targets, some Project Creator's have nonetheless figured out the secret elixir to success on the crowd-funding site. One such alchemical master of the world of … Continue reading Independent Game Designer Spotlight & Interview: Paul Roman Martinez
Last month I went and saw Thor: The Dark World, the latest in the Hollywood onslaught of Marvel films that have graced the screen since their re-boot with the X-Men franchise way back in 2000. It was a decent film, one that delved further into the conflict between Thor and his brother, but also brought … Continue reading Drow – The Other Elven Meat
"My Gremlin fires off his laser at you and you die!" "No wait, my goblin is way too dexterous to get hit, and he fires off his laser at you and you die!" "Please-my Gremlin's way faster than your goblin and your laser, he dodges, fires again, and you die!" [Repeat, ad infinitum] That about … Continue reading Game Review : Story War
With the rise of Kickstarter, strategy, card and board game designers have been given access to a pool of potential customers and funding that spans the entire globe. This shift in public awareness has fundamentally changed the way independent companies can bring their ideas to the market, allowing everyone from sole operators to experienced creators the chance to … Continue reading Independent Game Designer Spotlight & Interview: Clance M. Morring – BATTLE THIS!
It happens to the best groups, it happens to the worst groups- eventually every Gaming crew has a loss of a player or two, or three or, even all of them. It can be a tough thing even assembling enough players at a table on a regular basis, but once a solid and reliable group … Continue reading Player Loss / Opportunity
A little over a year ago one of my weekend Gamer’s showed up with a card game he bought through Kickstarter. The cards were stock, the quality of the ink wasn’t the greatest, and the concept behind the game was a little odd: players had to acquire a certain number of evil babies, babies who … Continue reading Game Review (Sort-of) : Evil Baby Orphanage