The NYC Arcade – A Sheep’s Meow Production

One can only imagine the amount of overlap among participants of table-top gaming and video gaming that exists. With the exception of big-box events like PAX and, well PAX, most cons and events are fairly delineated between analog and digital gaming. Enter NYC Arcade-- the birthchild of three (or two?) local New York game designers … Continue reading The NYC Arcade – A Sheep’s Meow Production

Anonycon 2014 Wrap-up & An Interview with a Volunteer

These days Gaming conventions are clearly something of a cottage industry. Hardly a week goes by where I don't hear about a new con kicking-off somewhere nearby (who would have guessed those plastic ponies I grew up with in the '80's would become such a cult among middle-aged males in the early 21st Century?). But … Continue reading Anonycon 2014 Wrap-up & An Interview with a Volunteer

Game Review : Hunter’s Guild

A card-game modeled after your typical Vampire-slayer mindset, Robb De Nicola’s successfully funded KickStarter Hunter’s Guild pits players against one-another in a race to compete and be the first to take down one of those pesky sun-deprived, eternally manic, blood-drinking fiends that stalk your neighborhood mischievously throughout the night. You know-- your in-laws. Mildly competitive … Continue reading Game Review : Hunter’s Guild

Independent Game Designer Spotlight & Interview: Tom Tiernan

For the seventeenth year in a row, Double Exposure hosted  DexCon, what many consider the premier table-top, role-playing and LARP convention in the North East this past July 4th weekend. In attendance were a bevy of Gamers, vendors, authors, developers, artists, LARPers, organizers and all manner of creative minds. One such mind among those Gamers … Continue reading Independent Game Designer Spotlight & Interview: Tom Tiernan